THERE'S GOING TO BE SOME NEW FIGHTERS--
So, seeing as we got 1 fighter, 4 assists, a spirit and 2 costumes right (That's 8 of my picks) out of my 10 fighter picks last time (I can't be 100% right 100% of the time), and seeing as Piranha Plant just got added into the game for free (Providing you bought your copy before 31st of January), I thought I'd try and see if I can get the last 4 spaces guessed correctly this time. And to give myself leeway, I'm going 50/50 on all four slots. Let's see if these following challengers will get their invites!
Mike's Smash Calculator 2.0!
Each character will be graded in four areas, where they can pick up up to three possible points. The fifth bonus round is a chance to pick up extra points, up to 12 in total. The maximum amount of points a single character can get is 24 and the self-imposed minimum amount for making my selection is 12. Of course, there are some eligibility rules I have laid out:
A CHARACTER WILL FACE IMMEDIATE DISQUALIFICATION IF:
Character does not originate from a video game, even if they are featured in one (E.G. No Goku, even if he is in the Jump games)
Character is an Assist trophy in SSBU
Character is represented with a Mii costume in SSBU
Character is a Spirit in SSBU
Character comes from an already represented game/franchise
Character appeared in PlayStation All Stars Battle Royale
Character was the guest character in another fighting games main entry (E.g. Noctis in Tekken 7, Geralt in Soul Calibur 6, etc.)
Character is still eligible if they appeared in Project X Zone
Character is still eligible if they appeared in the SNK vs Capcom series
Capcom characters are still eligible if they appeared in the Marvel Vs Capcom series
Capcom characters are still eligible if they appeared in the Tatsunoko Vs Capcom series
With that said, the scoring system is below:
Being a first party Nintendo mascot/character (1 points)
Being a second party developed Nintendo mascot/character (2 points)
Being a third party developed character that hasn't appeared on a Nintendo console (2 points)
Being from a third party developed character that has appeared on a Nintendo console (3 points)
Character comes from a European developer (1 point)
Character comes from an American developer (2 points)
Character comes from a Japanese developer (3 points)
Character comes from a series has a game available on a previous Nintendo console (1 point)
Character comes from a series has a game available on the Nintendo Switch (2 Points)
Character promotes a new or upcoming Nintendo Switch game, feature or peripheral (3 points)
Character is a 'Sakurai-esque' choice for a suitable surprise reveal (1 point)
Character represents an iconic ongoing gaming franchise (2 points)
Character supports a partnership between Nintendo and a developer (3 points)
Character represents a game genre not currently represented in Smash (1 points)
Character has a feasible offensive moveset that can be used in Smash (2 points)
Character was at some point was considered by Sakurai as a playable character and has been confirmed so officially (E.g. in an interview) (3 points)
Character is iconic and recognisable in the gaming fandom (1 point)
Character's game/Series of origin has memorable/iconic music (2 points)
Character's game/Series of origin has a world/art style that would make a good stage (3 points)
With the rules set, please feel free to comment below with which characters you think are capable of making the cut, but let's see who made my selection. I've opted to break this down into four slot picks with two possible candidates. For each available slot, there are two potential picks; who did the best in the maths, the Head pick, and who qualifies that I think would be the better choice, the Heart pick. With 4 slots available, it's a tough fight for an invite, but here's my take on who will be able to call themselves a Smash Brother:
Spot 1 - A Square Enix Rep
How - Erdrick makes for a sword and magic combo wielder, not unlike Robin. His A attacks could be exclusivley sword moves, whilst his B attacks taking from popular spells from Dragon Quest history (Sizzle, Zap, Boom and Fizzle are what I'd go for). A potential Final Smash could be the Kazap magic move, maybe sprinkled in with an appearance by Erdrick's DQ3 party or his DQ1+2 descendants. His stage could be the Romaria area from DQ3, with the stage hazards of the iconic Slimes or even an appearance from antagonist Zoma.
Score - 19, Likely
How - Sora could be very similar to Shulk in concept, utilising a combination of keyblade and magic A attacks and transformation based B attacks to access his Valor, Limit and Master forms. His Final Smash would take the shape of his Final Form, with either his Final Arts, Strike or Arcana taking the centre stage to decimate a single foe. His stage would be Traversal Town, with the stage hazard of the Heartless or Organisation XIII members.
Score - 18, Likely (On paper anyway, Disney lawyers will make this difficult).
Spot 2 - A Namco-Bandai Rep
Head: A Tales character (Lloyd Irving or Yuri Lowell)
How - Lloyd could be utilised as a quick sword focused character with sprinklings of Arts moves here and there. Yuri, however, could utilise a more varied melee moveset, combining sword, axe and melee moves. For Final Smashes, Lloyd can make use of his party from Symphonia with a Unison Attack, whilst Yuri can utilise a her Over Limit moves similarly to Cloud's Limit Gauge. Lloyd's stage could be a Sylvarant/Teth'ella flipping stage, whilst Yuri could have Terca Lumiries with a Adephagos stage hazard.
Score - 22, Extremely Likely
Heart: A Tekken character (Jin Kazama or Kazuya Mishima)
How - Both Jin and Kazuya represent a hard brawler type, similar to Ryu. It's punches all the way, baby. Special moves could include ki punches for stunning and combo moves like the ones found in Tekken. For Final Smashes, either of these boys can let the Devil Gene out, transforming into either Devil Jin or Devil Kazuya and utilising a energy beam to sweep a level of the battlefield. Stages could include the Mishima Zaibatsu building, the Iron Fist Tournament ring or Kazuya's cliff where he was thrown as a child. Stage hazards could include the True Ogre, the Zaibastu army or an army of Jacks.
Score - 19, Very Likely
Spot 3 - Miscellaneous Japanese Developer Reps
Head: Leon Kennedy (Capcom)
How - Leon is primarily a gunner, with some minor knife and melee attacks thrown in. His main attacks can utilise his arsenal from RE4, including his pistol, shotgun, magnum and assault rifle. Other attacks can use his combat knife and wrestling moves. His final smash could either be a lineup of STARS operatives opening fire on the enemy, or it could take some liberties and have Leon force his opponents into battle against Osmund Saddler, ending with a deadly blast from a rocket launcher. The stage could be the ganado villiage from the opening of the game, or the castle that serves the later part of the game.
Score - 21, Very Likely.
Heart: Professor Layton (Level 5)
How - I'll be honest, this is difficult. Layton isn't ever shown to have an offensive moveset. He's barely shown even wearing a frown in most of his games. You would have to take massive liberties with this decision and do something like Phoenix Wright got in Marvel Vs Capcom. Attacks with his hat, a magnifying glass and team ups with his sidekick Luke could make for his main attacks. His Final Smash could be turning the field into a sliding puzzle, where moving pieces around can force players to fall off the stage. The stage itself could be set around Gressenheller University, to really take advantage of the unique art style. It could probably be a travelling stage, like Isle Delfino.
Score - 17, Likely.
Spot 4 - Wildcards
Head: Travis Touchdown
How - Another goddamn swordfighter! Travis can use a combination of beam katana attacks and wrestling moves, as well as have a battery meter for the beam katana to keep players on their toes, which happily includes the jerking off recharge animation. His B attacks could swap katanas, alternating between the Tsukabi variants, the Blood Berry and the Peony duel beam katanas. His Final Smash can play on the luck mechanics in order to activate Dark Side Move, giving him access to a Death Blow move. His stage would of course be Santa Destroy, with possible stage hazards being notable assassins such as Bad Girl, Destroyman and Dark Star.
Score - 21 - Very Likely
Heart: Banjo & Kazooie
How - You only have to look at Mario and Duck Hunt Duo to see how these guys will work. Get some solid melee attacks in, flight abilities from Kazooie, throw in some transformations from Mumbo Jumbo as special attacks, and you have a fully formed fighter. Their Final Smash can involve a rush of Jiggys being scattered at enemy players, or call upon the dreaded car building from Nuts and Bolts to flatten their opponents. The obvious stage candidate is Spiral Mountain, although Gruntilda's Lair would make for a nice alternative.
Score - 13, Not Very Likely (But please make it happen!)
And there you have it, all the possible picks for the final 4 slots in Smash Ultimate...
BUT WAIT! THERE'S MORE!
Contradictory Bonus Spot - New Nintendo Rep
How - The biggest draw of Edelgard is that she uses an axe! Not another sword! Hallelujah! Axe combat will be heavier and slower than sword combat, but magic support moves mixed in with higher damage output from the axe swings can put her on equal footing with her FE counterparts. No clue what her Final Smash would be, but it's a Fire Emblem game, so it'll be a flurry of attacks or a spell or something. Her stage would be her respective kingdom from Three Houses.
Score - 15, Likely
How - Lycanroc gives us something we don't currently have in the roster: a full beast character. Think Amaterasu from Okami in MVC3 for the basis of the attacks; keep the guy on all fours, attacking with ground moves and his teeth. Stone Edge, Rock Slide, Crunch and Accelerock can make up his special move pool. For a Final Smash, a good old Forme rush, utilising Midday, Dusk and Midnight Formes all at once for a pack attack. His stage could be Mount Lanakila, where the Alola Elite Four are stationed, or the Altar of the Sunne/Moone with Solgaleo, Lunala and Necrozma acting as stage hazards.
Score - 15, Likely
And there we go. Apologies about lying about the number of picks, but much like Nintendo, I try and keep you on your toes and excited. Let me know if you think I'm on the money here and see how your favourite Smash DLC pick scores using the system above!