Thus Foul Fantasy was born. It took us a while to decide how we were going to do things. I was the only one with any coding experience, and it had been a long time since I had done any to a decent level. RPG maker it was then.
We had to move back to RPG maker, by now it had a new version which had many of the limitations wiped out from the previous version. We just had to convert it over, a process which took longer than making the original. It was at this point we realised we needed an artist. We tried and failed many times to get one on board. So currently, unfortunately, Foul Fantasy is in limbo.
Or is it? Interest in Foul Fantasy is ridiculously high. We have numerous people inquiring on a weekly basis. That has lead to us reviving work on Foul Fantasy, just in a different format. Interest from publishers has lead us to begin work on Foul Fantasy: Choose Your Own Adventure. Not that the game is dead, far from it. At this moment in time though, the book will be how you can follow the adventures of Nimbus, Jary and Uncle Tone!
Frank is known for his outspoken opinions on everything and anything, as well as his next-level social network trolling. He is also the main coder for Foul ENT games and documents the progress of Foul Fantasy in his dev blogs.